Game consist in 2 phases.

Originally made for #minijam 185 "Aliens" with limitation "limited space

  • First a timed plaform collect and fill the food.
    • if time run out you loss a live
  • Second stage when fill the ship gauge enter in a minigame were you have to avoid dimensional warps that bump you.
    • you loss a live
  • lifebar is shared between bot phases, go to 0 and you loss

There are 3 stages that go increasing the dificulty, the current stage is indicated for the level color, simulating  a daycycle

Controlls(keyboard but can use an generic usb  joystick)

Platform phase

  • Z  jump
  • Arrow <-- --> allow to move to the sides

Space phase:

  • Arrow allow to move in the grid

Updated 1 day ago
Published 4 days ago
StatusPrototype
PlatformsHTML5, Linux
AuthorCrazyInocentGames
GenreAction, Adventure
Made withGodot
TagsArcade

Download

Download
AlienMouse.exe 93 MB
Download
AlienMouse.x86_64 67 MB

Development log

Comments

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Pretty sweet!

Good job! platforming was solid and the minigame was nice!  Maybe some kind of danger in the platforming stage would be nice! cheers

I consider breakeable blocks and a dropdown mode to deal with obstables and some foes, but them aside for the time limit.
I thinked on puting a bouncing iron or fire ball, but it didn't gonna have time to balance it.