version 0.3.0
BlockTron » Devlog


Okay finally i have a solid base and the main Gimmic of the game.
New things:
- endless mode is fully functional
- you play before you gonna notice the pieces are falling slower, now the speed increase after a few clears
- main gimmic
- Now there is a Shadow bellow the block falling this is the controll zone
- if there is any block in this zone that was alread fixed to the board it gonna rotate,
- but consider you can't move the falling pieces anymore, it count like colliding with other pieces
- Interface
- you now have a config menu that allow you to set the initial height, and the initial speed of the blocks
- per default height of blocks it's set in 2 and speed in 0
- there have been visual changes to make the game more cohesive artistically in a pixelart guideline, thought still it's a work in process
- a transition animations was added to when change of screens.
- Charather:
- This blue guy is Poncho. He is here to acompany you with a idle animation and death animation when you loss
- there gonna be more animations and likely other characthers
- This blue guy is Poncho. He is here to acompany you with a idle animation and death animation when you loss
Bug fix:
- Collision detection was heavily improved to avoid block opverlap
- PLay here: https://lides.itch.io/blocktron
Files
0.3.0.zip Play in browser
10 days ago
BlockTron-v0-3.0.apk 49 MB
10 days ago
BlockTron-v0-3.0-win.exe 93 MB
10 days ago
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BlockTron
Puzzle game
Status | Released |
Author | CrazyInocentGames |
Genre | Puzzle |
Tags | 2D, Godot, Singleplayer, windows |
More posts
- Version 0.2.1Oct 17, 2024
- v0.2.0Aug 29, 2022
- Blcok Trons first PrototypeDec 05, 2021
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